Back in January, 2013, the indie team initiated a money-back guaranteed Indiegogo campaign to crowdfund its efforts, with promises of developing Homeworld 3 (the series’ long-awaited sequel), porting Homeworld and Homeworld 2 to mobile devices, bringing the series to Steam and GoG, and to compete for the IP once it was scheduled to be auctioned off. It was during this time that a small indie development team by the name of teamPixel decided to take the initiative to raise funds in the hopes of acquiring the Homeworld IP for itself. However, the fate of the Homeworld IP wasn’t to be decided until THQ’s last IP auction in May, 2013. Sadly, THQ, which had been experiencing financial fluctuations for a while, declared bankruptcy in December, 2012, which resulted in its IPs either being acquired or auctioned off to other developers over the course of 2013, the Homeworld IP included.
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