Yes I use Kou's awesome high poly conversion too, and I use SAM classic mesh/textures I ported to SOS mod, so in theory this will work, ill just need to resave the esm and esp in CK to update form.ĭoes this do the penetration collision on the caboose? or is it only belly distortion? I guess i am unsure what it does because I never bothered with collision stuffs, since it was always about vajayjay's lol. So how does this do what it does: Well it makes the collision appear by changing he havok XML that acts on the body in this case it's the male body using the physics made for females. What I'm hoping is that Mr.KLeifoh and others would take this over and see if they can modify the XML files to bet better compatible and achieve the belly node distension that is present for females. These Havok objects take up slot 48 but it can be changed and the effects will still run Use add item menu to add to your inventory or the chosen bottom's inventory the "HDT bottom or Havok bottom" item. (so feel free to overwrite these with SAM BBB and XPMSE) XML files + Changed Meshes -> These aren't really needed to work but they are supposedly better attached to the XML files. I gathered these files from various sources LL and nexus but I edited them a bit using the Havok modifier that comes as a separate download for HDT physics. I'm not sure if this will work with the highly talented KouLeifoh's High Poly Conversion.
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